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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | import { SmartContract, Field, Struct, Bool } from "o1js";
export { PausableContract, PauseEvent };
/**
* The **PausableContract** interface provides a mechanism to dynamically enable or disable
* certain functionalities within smart contracts. It extends the `SmartContract` class
* and introduces methods that allow a contract to be paused and resumed, which is crucial
* for managing emergencies, upgrades, or maintenance periods.
*
* By implementing the PausableContract interface, contracts gain greater control over their
* operational states, enhancing security and flexibility in response to various scenarios.
*/
type PausableContract = SmartContract & {
/**
* Pauses the contract, potentially halting critical operations to protect against
* unforeseen issues or to perform maintenance. When called, the contract enters a paused
* state where certain functions are restricted.
*
* @returns A promise that resolves when the contract has been successfully paused.
*/
pause(): Promise<void>;
/**
* Resumes the contract's operations after it has been paused. This method restores
* the contract to its normal working state, allowing all functionalities to be accessible again.
*
* @returns A promise that resolves when the contract has been successfully resumed.
*/
resume(): Promise<void>;
};
/**
* The **PauseEvent** class represents an event emitted whenever the contract is paused or resumed.
* This event contains the `isPaused` boolean field, indicating the current state of the contract.
*/
class PauseEvent extends Struct({
/**
* Indicates whether the contract is currently paused.
*/
isPaused: Bool,
}) {}
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